1. Name and explain your game and rules.
The name of my group's game was Marco Pacman, a combination of the popular game Marco Polo and Pacman. The objective of the game as a Pacman is to be the last Pacman standing while the objective of the Marcos are to get everyone out.
The rules are as follows:
There are two Marcos who are blindfolded and the rest are Pacmans. The two Marcos are watched and accompanied by someone not playing for safety purposes. This game must be played in a gym with lines on the floor. All the Pacmans have to stay on the lines and can't jump lines, but the Marcos can travel anywhere. When the Marcos yell Marco, everyone else replies Pacman.
If a Pacman gets tagged by a Marco, the Pacman must sit down in between any two lines and can tag other Pacmans traveling on the lines to get back in, but this can only happen if the player is on their butt. The Pacman who got tagged must sit down in the nearest gap in between two lines and the Pacman who tagged the other Pacman is back in the game.
The game ends when all Pacmans are sitting down and out.
2. What were the challenges/ difficulties of working together as a team?
Communication was a big issue. We all had great ideas but compromising to finalizing the game came with lots of conflict. Everyone had a good ideas but making them into one idea was an issue because everyone wanted to share their new ideas instead of trying to work together to create one idea.
3. What was the benefit of working together? Explain?
The benefits of working together was that a lot of different ideas were being created, which allowed us to really choose which idea was the best. Also other group members have different perspectives about your ideas, which can make your idea even better. Finally, working together gave us team members to test our game on a smaller scale, to see if the game actually works.
4. Discuss ways that your team problem solved to make the game better (this could have been as the class played the game). How would you modify the game if you played it again?
There were many tweaks we made to our game as we were finalizing it. An example of this was the rule where Pacmans could get back into the game by tagging other Pacmans, this made the game more fair and more interesting.
Something we could modify is the way people travel on the lines because it was quite hard for the Marcos to tag the Pacmans when we played the game in PE as a class. This was because all the Pacmans were running and the Marcos were walking. Another thing we could modify for next time is the rule for when a Pacman gets tagged. Instead of sitting in the gap, they would sit on the lines, this would solve the issue of the Marcos having difficulty catching all the Pacmans.
5. What did YOU contribute to the team?
As a team member, I contributed to the making of the rules and the testing of our game. Whenever we tested our game on a small scale, just our group, I would find all the possible scenarios that might happen in a real game so that we could make rules to fix that. For example, I showed how our original idea, tag on Pacman lines (the taggers are NOT blindfolded), would take forever when I just kept on chasing my teammate as that person just continuously ran until the got so tired the gave up
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